1,690 Royalty-Free Audio Tracks for "Horror Sound"

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[vibrations_03_02_sec. Wav]. Strange vibrations. Imagine that these vibrations could be from an underwater world, or from outer space. Or maybe you're one of a few chosen ones that has recently visited a newly discovered, strange planet and decided to swim in the ocean (if there's any) and suddenly heard/felt these vibrations from underwater?. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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Some spooky music i made in garageband for a thing called victors crypt!. It's a wailing electric guitar with some organs in the back creating a scary sound. It's a lot of reverb, echo and delay on it. I think of a creepy crypt with blood on floor and walls. Like something really bad just happens. . . . I believe it would fit anything creepy, scary, haunted. Fantasy, horror, terrifying, dystopia or whatever comes to mind. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool, watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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Recordings of elizabeth crowley's voice edited with adobe audition then compiled in adobe premiere to create the overall sound. Was made to sync with a head of cthulu made in mudbox. . . Watch the video here - https://www. Youtube. Com/watch?v=7-xymiz6-yk.
Author: Shealcudahy
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Decided to do an exercise from "the book of bad ideas c 2. 0". This is exercise 1. 3 just intonation. Nice. Then i start to turn knobs and get modular mayhem. . .
Author: Gis Sweden
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I recorded my voice while playing freelance horror games; scp-087-b and slender sanatorium. This was so i could get genuine reactions to use as stock voice clips for future use. Some pretty interesting stuff came out. This is when the first "thing" that happens when you start, like hearing the first creepy sound or grabbing your first note.
Author: Reitanna
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I recorded my voice while playing freelance horror games; scp-087-b and slender sanatorium. This was so i could get genuine reactions to use as stock voice clips for future use. Some pretty interesting stuff came out. This is when the first "thing" that happens when you start, like hearing the first creepy sound or grabbing your first note.
Author: Reitanna
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For my 300th sound i wanted to wait a while until one came up that was right. This is what i present to you as my 300th freesound. A dark and creepy wee drone. From jarred gibb - drones. Keep an eye out for my upcoming pack - mcdonalds.
Author: Jarredgibb
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02:16
The foreboding sound of fear. Something is watching you. . . Or is it all in your head? i think i might have been subconsciously channeling some of the noises on fsol’s ‘lifeforms’. Might be useful for gabber, dark ambient and soundtracks. Created using a rainstick sample mutated in audacity with paulstretch and loads of effects.
Author: Deleted User
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A selection of crispy spring onion sounds, suitable for sound effects. Recorded with a sennheiser mkh60 microphone. Sample rate is 96khz, bit depth is 24. Visit our website: www. Pureaudioninja. Com. If you like our sounds, or have any feedback, please leave a comment!it would be great to know how we can make improvements!. If you use our sounds in your production, it would be cool to hear what you used it for, and if you want some karma points, you may credit us as 'pure audio ninja' in your productions.
Author: Pureaudioninja
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An attack impact sound made for a game mod. Mixed in audacity using following sources:s: ghost by yunusakademi -- https://freesound. Org/s/515865/ -- license: creative commons 0s: usp pistol sfx. Wav by morganpurkis -- https://freesound. Org/s/381992/ -- license: creative commons 0s: ghost kid sigh, less verb by horroraudio -- https://freesound. Org/s/507451/ -- license: creative commons 0s: horror ghost sound. Wav by haralddeluca -- https://freesound. Org/s/380510/ -- license: creative commons 0s: slicing through flesh by neospica -- https://freesound. Org/s/504615/ -- license: creative commons 0.
Author: Pelicanicious
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This a sound i did for fun and thought you could use it i think it is scary but let me know what you think in the comments you can use this sound in any of your projects but if you make over 1 million dollars off you aaa game / movie than you share the wealth lol but i would like to know what you use it for that is it credit would be nice but not necessary.
Author: Drfx
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Music i made in garageband for something called victors crypt. Use it if you wanna. The tone of glass or bottles along with a screaming background guitar and things coming in and out of the soundscape makes it scary i think. Would suit something spooky and mystical i think. Hope you like it!. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance and hail satan!.
Author: Victor Natas
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01:03
This is how i imagine hell sounds like. I made this bit in garageband for something called victors crypt. It's an eerie melody on top of wicked down-tuned sounds. It's instruments pitched down with a lot of reverb to create a frightening atmosphere. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool, subscribe to and watch victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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00:19
Sharpening knife : sharp sound. The sound was post-processed to make the sound of the knife seem more scary. Afiando faca : som afiado. O som foi pós-processado para fazer o som da faca parecer mais assustador. Dragging a knife : shaky sound of a knife being dragged on an irregular surface. Arrastando uma faca: som trêmulo de uma faca sendo arrastada em uma superfície irregular. Girl yelling : high pitched sound. The sound was post-processed to seem like the sound happened in a room full of echo. Garota gritando : som agudo. O som foi pós-processado para parecer que o som aconteceu em uma sala cheia de eco. Gravados com um microfone shotgun shure vp89 e uma placa de som behringer u-phoria umc404 hd. Gravado no estúdio da escola ort no rio de janeiro, em fevereiro de 2022.
Author: Escola Ort
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Another very old production, i think this one's from around 2009 even!. Using the reverb of a chord i made on my guitar i created a drone-y, washed out sound. Added some subtle bitcrushed drums, cymbals and a vst synthesizer plays some notes to fill it out a bit, and a dark brooding bass-like instrument pulls up near the end of the track.
Author: Burning Mir
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i'm hiding. Can you find me? says this ghost. Good for use in horror movies, cartoons, and thrillers. Please tell me where it's being used, if you want. (because i'm curious to see how this sound effect is being used. ). I used a vocoder to make my voice whisperey. Then i put reverb on it. If you'd like, i'll post the original unvocoded sample.
Author: Skytheguy
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Sound of (any) bones breaking. Good for neck-snapping. I recorded myself popping my knuckles and i cut out the silence and this is what came from it. Hope it is what you are looking for. Let me know where you use it! thanks!.
Author: Samueleunimancer
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This was originally a friend's cat meowing but it has been processed heavily. First, it was put through a granulizer and the pitch was dropped -2 octaves. The sample was then panned l-r using automation, and bitcrushed. Lastly, to get a slight detuned feel, i added a chorus effect. This sample sounds even better with some convolution or hall reverb but i left this effect out since it's usually a effect users want total control over. The end result is a strange, alien sounding noise.
Author: Giddster
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Sounds generated by assigning the "wave out" or "line out" signal of the soundcard to a track in fl, and turnin it up. This acts as a digital delay effect with infinite feedback and a very high cycle rate. Basically the noise (similar to pink noise) is produced by the soundcard and the resonance is produced by the low pass filter and the convolution reverb mapping of the waldassen cathedral.
Author: Sim
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A melody i did in garageband for something called victors crypt. I added some atmospheric sounds and chords to make it more dark and cinematic. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!. //v. Natas.
Author: Victor Natas
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Simulating "bone breaks" by cracking celery into pieces. The intent is to use these sounds along with "hitting" sounds to create a more dynamic punching sound effect. Although this is cc-0, if you integrate it into a more dynamic effect, i'm curious to hear it. Recorded in staten island, ny june 4, 2021 with the on board x-y mic of a zoom h4n pro from the 2nd floor window of an nyc townhouse, facing the backyard and neighboring rooftop.
Author: Ericnorcross
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All my sounds were created for a motioncomic i created called: kay & gojiah. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Https://youtu. Be/-6i5ojsiqhu.
Author: J.R
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A bit of spooky music i made in garageband for a thing called victors crypt. I made some chords and tones with an organ-sound with a lot of delay and effects on it. Added other eerie sounding noises and voila, a scary bit of music. Think it would fit anything creepy, scary, haunted. Fantasy, horror, terrifying, dystopia or whatever comes to mind. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool, watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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I made this using my alto recorder. It is quite long but can easily be shortened. I just realized that i forgot to take the breath sound out at the end!! sorry! i will do better next time. This is my first time contributing to freesound. I like this site and am happy to finally be able to contribute to it. Enjoy!.
Author: Mariecaron
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Blood quickly escaping an open artery. (actually just me squeezing the hell out of a grapefruit). Begins with a steady spray, then ends in several loud spurts. More blood/gore fx coming soon-ish. Recorded in a studio with a sennheiser 416, very close proximity. < 1' away. Through an mbox directly into protools, edited to remove head/tail ambience. You might hear me breathing in there, very low.
Author: Cliftonmcarlson
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:16
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:18
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:03
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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